Who am I ?
Currently studying at LISAA (L'Institut supérieur des arts appliqués) 3rd year Game. I'm focusing on creating atmosphere, vfx and shaders into video games.
I know the whole pipeline of 3D modeling/baking and textures, also I'm training on shaders (unity) with visual medium.
My job (group of 5) Script/3D...:
- Script of a part of the gameplay (Playmaker)
- Script of the first arena (Water one)
- 3D props
- VFX ...
My job (group of 2) Script/integration:
- Script with playmaker (whole game)
- VFX and Props integration
- Simple UI
- few days to realize a little retro game
My job (group of 7) CoLead and "tech artist":
- VFX (Trails, Particles, Water shaders, Wind, Cloths and other shaders...)
- Integration (Terrain build, Props...)
- 3D/Textures (Terrain and other props)
- Lights (Post process, atmosphere...)